Character concept art female warrior work in process step bycontinue.
So far I did tighten up the very far end background, mid-ground by add some icy snow into it to create somewhat unworldly look into the image. Lava and ice...the are sometimes seen together side by side, but we rarely get to see them. I do have a few video tutorials on the subject there are concept art tutorial painting landscape (Lava, Magma) and environmental concept tutorial ice-snow-scape. You can check them out to get the idea
Also change her face direction from front view to 3/4 view to make her torso or body flow naturally into "C" or "S" arch...works. *If you want to learn how to draw and paint face good there are "How to draw faces" and "How to paint portraits" It also create a little more mysterious element into the image by her looking off to the side suggest that there is another whole world outthere. Hammer head is almost there, still some of the little top flat area to be figuring out and paint over. Also rearrange some of the values on her overall armor (You can also check out video tutorial of similar process art tutorial draw and paint knight armor metal and art tutorial draw and paint gold armor , prep it for the final rendering or painting.
Then fix some problematic area on her right knees (still tweaking) The front guard doggie also change to have the lower body turn the other way so it would create a natural flow because it was almost create a tension with the bottom end of the hammer head (too close) on the previous one. I am trying to get the overall look and feel of the image to be close to the creature concept painting tutorial that I did a while back, except more refine and finished.
Though I am going to make it a bit more blue...the ice, snow and sky still kind of mute compare to the fire...we will see if it will fit. Aha and there shall be some special FX of the hammer and the dogs.
Thanks for all the feedback guys, greatly appreciate.
Here is what I have so far overall image of the warrior girl concept illustration
Zoom in on the Hammer, if you look closely...there are just a bunch of brush strokes and scribble. But zoom out as the image above, it looks just fine and make the illusion as 3D object hammer.
So far I did tighten up the very far end background, mid-ground by add some icy snow into it to create somewhat unworldly look into the image. Lava and ice...the are sometimes seen together side by side, but we rarely get to see them. I do have a few video tutorials on the subject there are concept art tutorial painting landscape (Lava, Magma) and environmental concept tutorial ice-snow-scape. You can check them out to get the idea
Also change her face direction from front view to 3/4 view to make her torso or body flow naturally into "C" or "S" arch...works. *If you want to learn how to draw and paint face good there are "How to draw faces" and "How to paint portraits" It also create a little more mysterious element into the image by her looking off to the side suggest that there is another whole world outthere. Hammer head is almost there, still some of the little top flat area to be figuring out and paint over. Also rearrange some of the values on her overall armor (You can also check out video tutorial of similar process art tutorial draw and paint knight armor metal and art tutorial draw and paint gold armor , prep it for the final rendering or painting.
Then fix some problematic area on her right knees (still tweaking) The front guard doggie also change to have the lower body turn the other way so it would create a natural flow because it was almost create a tension with the bottom end of the hammer head (too close) on the previous one. I am trying to get the overall look and feel of the image to be close to the creature concept painting tutorial that I did a while back, except more refine and finished.
Though I am going to make it a bit more blue...the ice, snow and sky still kind of mute compare to the fire...we will see if it will fit. Aha and there shall be some special FX of the hammer and the dogs.
Thanks for all the feedback guys, greatly appreciate.
Here is what I have so far overall image of the warrior girl concept illustration
Zoom in on the Hammer, if you look closely...there are just a bunch of brush strokes and scribble. But zoom out as the image above, it looks just fine and make the illusion as 3D object hammer.
You can post your feedback and some cool images or links to inspire me to work on the one on the comment. Thank a whole lots guys for ideas, advices, and inspirational thoughts.
New Drawing Video tutorials:
-How to draw body muscle anatomy hero
-Manga tutorial drawing background
-Draw mutiple manga characters
-Transformers 2 Meagan Fox Speedpainting
-Drawing Watchmen Character Silk Spectre
Drawing Software & Tools I used and recommended:
-Genius MousePen 6x8
-Wacom Intuos3 6X8 Pen Tablet
-Bamboo (Small) Pen Tablet (new from Wacom!) Economy for everyone.
Softwares:
-Gimp (Free Download)
-Adobe Photoshop CS4 (Professional software)
New Drawing Video tutorials:
-How to draw body muscle anatomy hero
-Manga tutorial drawing background
-Draw mutiple manga characters
-Transformers 2 Meagan Fox Speedpainting
-Drawing Watchmen Character Silk Spectre
Drawing Software & Tools I used and recommended:
-Genius MousePen 6x8
-Wacom Intuos3 6X8 Pen Tablet
-Bamboo (Small) Pen Tablet (new from Wacom!) Economy for everyone.
Softwares:
-Gimp (Free Download)
-Adobe Photoshop CS4 (Professional software)
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→Character concept art female warrior work in process continue
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→https://imaginefantasy4u.blogspot.com/2009/05/character-concept-art-female-warrior.html
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